Probably the most useful thing here is how I get and render the EVE models.
The models themselves come the files shipped with EVE. I use a number of tools to extract the models and textures from the EVE files, and some other s/w to render and process the images. In this FAQ / Guide, I’ll show how I extract a model and get it in a form I can render with. I’ll also include some other tips I’ve picked up.
Start TriExporter. If you have not run TriExporter before you will need to point it at the EVE client folder so that it can pick up the models. Do this by clicking File -> Set Folder and just click on the client folder.